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Original topic:

Spatial Audio

(Topic created: 07-03-2025 03:08 AM)
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AetherScorpion
Asteroid
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Hello, I just want to recommend a feature that I feel should have come 3 years ago. With Android 13 (stock), users had the ability to use Head-Tracked spatial audio with compatible headphones. I own the Sony WH-1000XM5, and I would really like to use a feature that should be present on all Android devices. It is a feature that is integrated into Android at this point, so I do not see why Samsung would not have the ability to do this. Hopefully it is not too late to implement it in One UI 8. Thanks!
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cstucker07
Cosmic Ray
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Samsung has 360 audio, which is the same as spatial audio, just a different name
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Tom6068
Honored Contributor
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I would not say they are the same. They both have a similar function, but Apple's spatial differs in technical implementation. Samsung's version is following head tracking withe effects coming from the device itself with no more effects to the sound and it does not use dolby atmos in that setting. Like turning one's head just makes the sound fade from one ear to the next and it does not sound seamless. Apple's spatial audio sounds more like being in a theatre and it uses DA and dynamic head tracking, in that when one moves their head the sound moves with it seamlessly

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USBetaModerator3
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Hello,

Thank you for taking the time to share your feedback with us.

We truly appreciate your suggestions and will share them with the relevant team for review and consideration in future updates.

Your input helps us improve the overall One UI experience.

Thank you again for supporting the One UI Beta Program!

Regards,
One UI Beta Team

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