- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
06-03-2025 07:13 AM (Last edited 06-03-2025 07:14 AM ) in
DiscussionsHey One UI dev team
We've discovered a serious bug in One UI 8 Beta. When an app animation is running, if we open an app and immediately tap or swipe, the screen doesn't respond. For example, if I open the Gallery app and try to tap on a photo right away, the screen doesn't register the input. It's actually waiting for the animation to fully finish before executing the touch operation. Samsung has set this process to be serial rather than parallel. We have to wait until the animation completely ends before we can interact with the screen, which really affects efficiency.
Refer attached video
https://x.com/UniverseIce/status/1929900983485903121?t=dDNc7u0LMqW3ilVKqw9l_g&s=19
- « Previous
- Next »
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
06-03-2025 11:17 PM in
DiscussionsIt's working fine with. I don't have this problem
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
06-03-2025 11:32 PM in
DiscussionsPlease fix this issue
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
06-04-2025 01:00 AM in
DiscussionsPlease address this issue immediately.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
06-04-2025 01:20 AM in
DiscussionsPretty serious issue hope this is fixed
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
06-04-2025 02:51 AM in
DiscussionsIt seems like the same problem here.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
06-04-2025 04:04 AM in
DiscussionsPlease samsung solve it.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
06-04-2025 05:25 AM in
DiscussionsPlease, samsung, fix this
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
08-04-2025 08:42 AM (Last edited 08-04-2025 08:45 AM ) in
DiscussionsI would like to report a persistent issue , and a significantly annoying issue with the animation and responsiveness system in One UI 8 Beta and pretty much every previous One UI version aswell , which appears to affect user interaction fluidity and system smoothness overall .
Currently, nonlinear animations seem to be applied only to opening and closing operations, rather than being integrated consistently across the entire UI. This partial implementation creates a noticeable disconnect between animations and user input. A key issue I’ve encountered is that when an app animation is running, attempting to interact (e.g., tapping or swiping) before the animation finishes results in no response from the screen. This behavior negatively impacts usability and gives the impression of input delay or lag. Basically , nonlinear and parallel animations exist only on home screen but never a part of the entire system. Unlike iOS .
Compared to competing platforms like iOS, which may lack parallel animations but maintain a more responsive interface, One UI still suffers from these delays, especially during app launches and transitions. The problem has persisted since One UI 6.1 and earlier versions, and it continues to affect the overall experience.
A more consistent application of responsive and parallel animation logic throughout the system not just at launch or close , would greatly enhance perceived performance and user satisfaction. I believe it's a must to solve this problem on stable One UI 8 , One UI 8.5 or One UI 9 .
I hope this feedback is helpful for refining the animation engine and improving system responsiveness in future updates
- « Previous
- Next »